The Impact of Video Games on Students Academic Progress
In the previous term, there were many occasions when parents complained about their children gaming habits, and it’s now become a common belief that video games may be going to rot your brain. Well, I must say, Think again! Online and desktop computer games have many constructive effects on students’ learning and decision-making skills, but parents and some educators are still uninformed of these impressive results. According to Sanchez research, children learn team ethics and collaborative techniques by playing and completing gaming levels or tasks.
Following are some of the benefits children may have while playing video games.
The study says about seventy per cent of video games are played cooperatively among groups of players. When the player engages in completing some task or level, they’re either communicating online with other players or playing side-by-side. According to IJHSSR research conducted in 2017, multiplayer games could increase students’ engagement in classroom tasks and activities and students’ sense of patience.
Enhance Students’ Cognitive Development
According to VRJ publish my science direct, non-gamers use their frontal-parietal network more than gamers — strangely, this can be a drawback. The study noted that gamers tend to ‘allocate attentional resources more automatically, possibly allowing more efficient early filtering of irrelevant information. It is believed that filtering out inappropriate info certainly helps students in their classroom and lesson engagement. For example, picking out more relevant information from texts saves time and plays a vital role in academic accomplishment.
Increase in Students’ Motivation and Confidence
Another study published in JCER suggests that students who play video gamers might have a high level of confidence and motivation level; rather those students who do play games. Researchers observed 1,274 first and second graders in Chile over three months, during which the students played various educational games. By the end of the study, teachers reported increased student motivation and improved technology skills. The sense of achievement in video games work similarly to the concept of rewards which we, teachers, use as an assessment and student engagement strategy in the classroom to motivate their spirits.
According to CUMSPH research, children who played video games almost three or four times a week have had around 1.75% increased odds of high intellectual functioning and 1.88% increased odds of overall competence. Moreover, kids who play video games seem to have fewer relationship issues with their peers and friends.
Although, there are many more benefits of playing video games. However, these benefits can become side effects when games become too much priority over education and family. Therefore, indoor or outdoor sports should be time-bound with children’s daily timetable. I believe that educational video games positively impact students’ academic progress; it also provides a fun learning environment for students. Because at the end of the day, learning is about much more than just getting another A.